Before boarding Soos and the Real Girl, we had a couple of days to think up some concept for the new characters in the episode.
Alonso came up with the final design for Melody pretty much instantly, and I played around with some Giffany concepts, because if I were allowed I would only ever draw villain characters from now until the end of time. Villains are just super interesting, okay??
We didn’t have the full script at the time, so for these early sketches I played around a bit with what kind of person Giffany might be. I always end up overthinking things like: Did Giffany start off as an evil video game or did she slowly turn into one? It must be pretty sad to be constantly returned back to the store, it’s like a life of … infinite rejection. I think that’d make anyone crazy. @_@
It’s a bunch of unnecessary navel-gazing, but I’d like to think that maybe some of that pathos shows through in the drawings. IDK! :P
– Her (2013)
Hazel didn’t really evolve very much in the design process, but here’s some early sketches of her from 2010-2011.
that sudden realization
Luckily this time, I made an exception. Because if there’s one thing that I can never resist it’s a good totebag.